Player levels, move trees and specialties, smoother online play, bricks with a pixel wipe and your own 3v3 picks.
- Gamble defense (Ball Hawk, All In) now gets more blocks than Contain, counters hit harder, and Break Thrower and Quick Hucker are evenly matched.
- Player levels 1-30: matches earn XP, levels give stat and trait points, builds unlock at level 10 and specializations at 15.
- The MOVES page is redesigned: full-width trees, clear locked and unlocked moves, and a detail card for each move.
- Level badges, an XP bar, a level-up card and a short guide at level 5.
- Hucks look more natural: players run under the disc facing their run, glance back over the shoulder, and turn to it as it comes down.
- New players: the first campaign team and the EASIER opponents are gentler until you've won 3 matches.
- Builds are permanent: each player picks once (players you already have get one free pick).
- Big Pull is removed, and its coins are back in your team's account.
- Move trees: choose each player's build, then grow their moves through four trees (Throwing, Footwork, Layout, Defense).
- Masters earn specialties, with green and red matchup arrows in Match Preview.
- New moves: Quick over the tops, Quick Hucks, Jump Cut+, Bait, Layout Frequency, Mark, Close Out, Jump the Lane and All In.
- Coaching presets show which specialties they suit, and the computer coach plays the matchups too.
- Online is smoother for the joining player: no juddering player or disc, and dives, moves and catches match the host.
- No more lag spike late in the stall count on phones.
- Goal highlights show the whole celebration.
- Bricks: a pixel wipe sets up the restart, and you tap to check the disc in.
- New opponents after every match (PLAY AGAIN still gives a rematch).
- Settings: turn the names over players' heads off.
- 3v3: pick which 3 players take the field and who you play as.
- Skying someone for a catch now makes a highlight.
- Jump-catch goals land before the drop and celebration.
- The disc stays under a diving player, fixed in their hands, until they stand up.
- Beat a campaign team in a party with mostly your own players and it counts for your campaign.