UltiMax™

免费的像素风极限飞盘浏览器游戏:传盘、切入、飞扑,打造你的球队。

免费 · 离线版 · 无需注册
点击“开始”进入游戏。推荐使用鼠标和键盘。
更新内容 操作说明

把 UltiMax 添加到主屏幕

  1. 点击 Safari 工具栏中的分享 。
  2. 选择添加到主屏幕。
  3. 从图标打开 UltiMax:像应用一样全屏运行。
手机、平板和电脑均可游玩。 手机和平板用触屏操作,电脑用鼠标和键盘,还可选择登录账号在设备间同步球队。

特色

7v7 与 3v3

真实的极限飞盘:阵型、切入、盯人、封边和人盯人防守。先在小场地打每队 3 人,随着进度开启全场 7v7。

战役

一路击败各支球队直到超级明星队,每队都有自己的风格、主场和可赢取的空手道腰带头带。每场比赛后都有新对手。

与好友在线

创建房间、分享代码:2 到 8 名玩家,互相对战或一起对抗电脑。添加好友并与其球队打练习赛。(需联网)

精彩集锦

你的精彩表现会自动保存。加星保留、制作合辑,或“全部下载”为一个视频分享。

此外还有:球员招式和属性、自由球员、更换外观和队服的更衣室、教练、教程和传盘练习。

截图

A 7v7 match in the Big stadium
大体育场里的 7v7
A 3v3 match on the Beach
沙滩上的 3v3
My Team: the lineup and a player's ratings
我的球队
The LOCKER: team colours, patterns and home field
更衣室

操作说明

右键
跑到某个位置。防守时点击一名球员进行盯防。
按住左键
反手:瞄准队友,松开即传。
按住右键
正手(手腕甩传)。
按住中键
刀传。向侧面拖远即为锤传。
按住时拖动
向目标方向拖传高盘,向后拖传平盘,向侧面拖传弧线。
左键
不持盘时:飞扑抢盘。
12
每分开始前选择进攻战术。
Esc
暂停菜单,含设置和全屏。

想换种方式?“设置 → 操作”中有预设(默认、WASD 移动、触控板:一个键传盘并自动选择传法),也可以自定义每个按键。

制作与许可

UltiMax 由 Max Coe 设计制作。所有美术、音效和像素字体均为本游戏原创。中文版使用 Fusion Pixel 像素字体(SIL OFL 许可)。

Made with the Godot Engine, used under the MIT license. This website uses the Inter and Pixelify Sans fonts (SIL Open Font License) from Google Fonts. Accounts and cloud saves run on Supabase; the site is hosted by Vercel.

Godot 引擎许可证
Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md).
Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

The Godot Engine also includes third-party components under their own
licenses (among them FreeType: portions of this software are copyright
(c) The FreeType Project, www.freetype.org, all rights reserved). The full
list is at https://godotengine.org/license.